Dice Kingdom Alpha-demo
Hello to all!
I'm here to gladly announce to you the Dice Kingdom alpha-demo release on this Friday!
This is also my first Devlog on Itch.io, that means double excitement!
A bit about me and the game.
I'm 31 years old and started using Unity 3 years ago, i had no programming background and started like so many others, with no idea at all! Watching Brackeys videos helped me a lot, also i discovered this amazing Gamedev community! And a lot of people helped me when i had problems while developing my games.
I have allways loved City-builders and Management games, i also noticed this while creating one game after the other that i finally would come back to small management games.
After working a long time on a project called Astro Colony, where you mine asteroids and expand your company on the asteroid fields i took a break of gamedev. After a while i decided to come back to gamedev, but this time i wanted to make something smaller, turn the scope down, so i started DiceKingdom, i often thought about the idea of using limited amounts of points or rounds for a game. Thats where the main mechanic comes in, you start with 3 Dice in a normal game, throw them each round and then you can spend those points in combination with resources to expand your kingdom. After a limited amount of days you would finish your journey and get a final scoring on how well you have played the game.
I have been working on Dice Kingdom for 4 weeks now and i have reached a point where testing and feedback is needed for me to continue on a good way, so, i would love to invite everyone who wants to fill out the form below. Friday i will send out the demo-link to, most of the people, or maybe even everyone!
https://forms.gle/5hr3U8VvQHxRULq16
Event if you are not joining the demo, thank you for reading this!
Thank you!
Diego Schram
Dice Kingdom
Minimalistic turnbased city builder.
Status | In development |
Category | Physical game |
Author | MrBrego |
Genre | Strategy |
Tags | City Builder, colony, Economy, kingdom, Management, Pixel Art, Tabletop, Turn-based, Turn-based Strategy |
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